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else
depth = depth + 1;
space = [];
for k=1:depth
space = [space sprintf(' ')];
end
code = [code sprintf('%smissing!!!\n',space)]
depth = depth - 1;
space = [];
for k=1:depth
space = [space sprintf(' ')];
end
end
end
code = [code sprintf('%send\n',space)];
end
end
depth = depth - 1;
space = [];
for k=1:depth
space = [space sprintf(' ')];
end
end
end
code = [code sprintf('%send\n',space)];
end
end
function [] = look_for_blanks(obj,grid)
end
%% save_conditions
% this function is used to save the strings that are in each of the
% condition edit boxes string field. We do this because when we
% want to reopen the gui we want to repopulate these fields but the
% handles to the edit boxes will disappear when we close the gui,
% so we need to save the strings into variables in each of the Cell
% objects. function is recursive.
% inputs:
% obj:GUI - current GUI object
% grid:Grid - grid to be saved.
% outputs;
% none
function [] = save_conditions(obj,grid)
for i=1:size(grid.cells,2)
if ~isempty(grid.cells(i).subgrid)
obj.save_conditions(grid.cells(i).subgrid);
end
grid.cells(i).cond_text = get(grid.cells(i).cond,'String');
end
end
%% save_results
% Save as save_conditions but for the results grid, since not a
% recursive datatype we do not need to recurse.
% inputs:
% obj:GUI - current GUI object
% grid:RGrid - results grid to be saved.
% outputs;
% none
function [] = save_results(obj,grid)
for i=1:size(grid.Cells,2)
grid.Cells(i).result_text = get(grid.Cells(i).result,'String');
end
end
%% close_fig
% callback function that is called whenever the close button is
% pressed.
% inputs:
% object - current GUI object
% src - source of the callback calling
% event - event that triggered the callback
% outputs;
% none
function [] = close_fig(object,src,event)
% save the relavent edit boxes to respective variables
save_conditions(object,object.Grid2);
save_conditions(object,object.Grid1);
save_results(object,object.Grid0);
object.function_name_text = get(object.function_name_control,'String')
object.function_inputs_text = get(object.function_inputs_control,'String')
% delete the figure, closing the window.
delete(object.fig);
% remove reference to the old figure.
object.fig = [];
end
%% edit_tog_call
% callback function for when the edit button is clicked. when
% edit is toggled we want to redraw the table with the edit
% button visible or not visible
% inputs:
% object - current GUI object
% src - source of the callback calling
% event - event that triggered the callback
% outputs;
% none
function [] = edit_tog_call(object,src,event)
% save the value of the edit toggle
value = get(src,'Value');
object.edit = value;
% reset the widths and heights of the grid then redraw all the
% grids.
object.reset_wh;
object.draw_allgrids(0);
end
%% set_grid
% allows accessing objects to set the grid variables to the
% inputed objects
% inputs:
% obj:GUI - current GUI object
% grid2:Grid - Grid on the left
% grid1:Grid - Grid on the top
% grid0:RGrid - Results grid
% outputs;
% none
function [] = set_grid(obj,grid2,grid1,grid0)
obj.Grid2 = grid2;
obj.Grid1 = grid1;
obj.Grid0 = grid0;
end
%% draw_grid2
% Draws the grid on the left onto the figure.
% inputs:
% obj:GUI - current GUI object
% grid:Grid - grid to be drawn, should be grid on left.
% load:boolean - 0 if grid is being refreshed, 1 if grid is being
% loaded for the firs time.
% outputs;
% none
function [] = draw_grid2(obj,grid,load)
if (~isempty(grid))
% generate a random pastel colour for the background, each
% grid has a different colour to help with readability
grid_color = [0.9+0.1*rand(1) 0.9+0.1*rand(1) 0.9+0.1*rand(1)];
for i=1:size(grid.cells,2)
% check if the grid is the root grid
if (~isempty(grid.parent_cell))
% grid is not the root grid location is derived
% from its parent.
parent_pos = grid.parent_cell.get_pos;
if i == 1
% if we are at the first cell, location is the
% same as the parent but shifted to the right
% by one cell
pos(3) = grid.cells(i).width * grid.cells(i).condition_text_width;
pos(4) = grid.cells(i).height * grid.cells(i).condition_text_height;
pos(1) = parent_pos(1) + parent_pos(3);
pos(2) = parent_pos(2) + parent_pos(4) - pos(4);
else
% if we are not at the first cell, location is
% the same as the previous cell but we shift
% down by one cell
prev_pos = grid.cells(i-1).get_pos;
pos(3) = grid.cells(i).width * grid.cells(i).condition_text_width;
pos(4) = grid.cells(i).height * grid.cells(i).condition_text_height;
pos(1) = parent_pos(1) + parent_pos(3);
pos(2) = prev_pos(2) - pos(4);
grid_color = grid.cells(i-1).color;
end
else
% grid is the root grid.
% position of the first cell is based on
% condition_text_x, and condition_text_y, as well
% as the height of the figure and header.
figpos = get(obj.fig,'position');
pos = [grid.cells(i).condition_text_x figpos(4)-obj.header_height-grid.cells(i).condition_text_y grid.cells(i).condition_text_width grid.cells(i).condition_text_height];
if i == 1
pos(1) = pos(1);
pos(4) = grid.cells(i).height * grid.cells(i).condition_text_height;
pos(2) = pos(2)-pos(4)-grid.cells(i).condition_text_height-grid.cells(i).condition_text_offset;
pos(3) = grid.cells(i).width * grid.cells(i).condition_text_width;
pos(4) = grid.cells(i).height * grid.cells(i).condition_text_height;
else
prev_pos = grid.cells(i-1).get_pos;
pos(3) = grid.cells(i).width * grid.cells(i).condition_text_width;
pos(4) = grid.cells(i).height * grid.cells(i).condition_text_height;
pos(1) = pos(1);
pos(2) = prev_pos(2) - pos(4);
grid_color = grid.cells(i-1).color;
end
end
% if the edit box does not exist, ie. it is just being
% created or we are loading the figure
if (isempty(grid.cells(i).cond) || load == 1)
% create the new edit box
grid.cells(i).cond = obj.create_std_text(obj.fig,pos);
% if cell is the first in the grid use the new
% colour, else take the colour of the previous cell
% in the grid.
if(i==1)
set(grid.cells(i).cond,'BackgroundColor',grid_color);
else
set(grid.cells(i).cond,'BackgroundColor',get(grid.cells(i-1).cond,'BackgroundColor'))
end
grid.cells(i).color = grid_color;
% if we are loading the cell set the string of the
% edit box to be the value that we saved as a
% result of calling save_conditions
if (load == 1)
set(grid.cells(i).cond,'String',grid.cells(i).cond_text);
end
else
% if the edit box is already created change is
% position to newly determined position.
grid.cells(i).set_pos(pos);
end
% determine if we want to draw the new subgrid buttons,
% which is located to the right of each of the leaf
% cells.
if(grid.cells(i).pb_flag == 1 && obj.edit == 1)
pb_pos = pos;
pb_pos(1) = pos(1)+pos(3);
pb_pos(3) = grid.cells(i).grid_push_width;
if (ishghandle(grid.cells(i).grid_pb))
set(grid.cells(i).grid_pb,'Visible','on');
end
grid.cells(i).set_pb(obj.fig,pb_pos)
set(grid.cells(i).grid_pb,'UserData',obj);
elseif(grid.cells(i).pb_flag == 1 && obj.edit ~= 1)
if (ishghandle(grid.cells(i).grid_pb))
set(grid.cells(i).grid_pb,'Visible','off')
end
end
delete_pb_pos = []
% detemine if we want to draw the new cell buttons,
% which are located at the botton of the set of cells.
if (i == size(grid.cells,2) && obj.edit == 1)
new_pb_pos = pos;
new_pb_pos(4) = grid.cells(i).condition_text_height/2;
new_pb_pos(3) = pos(3)/2;
new_pb_pos(2) = pos(2) - new_pb_pos(4);
if (ishghandle(grid.new_cell_pb))
set(grid.new_cell_pb,'Visible','on');
end
grid.set_pb(obj.fig,new_pb_pos);
set(grid.new_cell_pb,'userdata',obj);
delete_pb_pos = new_pb_pos;
delete_pb_pos(1) = new_pb_pos(1) + new_pb_pos(3);
if (ishghandle(grid.delete_cell_pb))
set(grid.delete_cell_pb,'Visible','on');
end
grid.set_delete_pb(obj.fig,delete_pb_pos);
set(grid.delete_cell_pb,'userdata',obj);
elseif (i == size(grid.cells,2) && obj.edit ~= 1)
if (ishghandle(grid.new_cell_pb))
set(grid.new_cell_pb,'Visible','off');
end
if (ishghandle(grid.delete_cell_pb))
set(grid.delete_cell_pb,'Visible','off');
end
end
% recursively draw the subgrid of the cell if it
% exists.
obj.draw_grid2(grid.cells(i).subgrid,load);
end
end
end
%% reset_wh
% function will call the set_widths and set_heights methods on
% the left grid in the table. The height and width values are
% used to draw the grid.
% inputs:
% obj:GUI - current GUI object
% outputs;
% none
function [] = reset_wh(obj)
width = obj.Grid2.max_width(1);
obj.Grid2.set_widths(width);
obj.Grid2.set_heights(obj.edit);
end
%% draw_grid1
% Draws the grid on the top onto the figure. the current
% assumption is that the top grid does not have any subgrids,
% inputs:
% obj:GUI - current GUI object
% grid:Grid - grid to be drawn, should be grid on top.
% load:boolean - 0 if grid is being refreshed, 1 if grid is being
% loaded for the firs time.
% outputs;
% none
function [] = draw_grid1(obj,grid,load)
% assumption grid 1 has no subgrids
pos = [];
for i=1:size(grid.cells,2)
% if we are in edit mode we need to shift over the cells to
% accomidate for the new grid buttons in the left grid.
if(obj.edit == 1)
pb_space = grid.cells(i).grid_push_width;
else
pb_space = 0;
end
figpos = get(obj.fig,'position');
% check if grid2 is empty, currently grid 2 will never be
% empty, may change in future though.
if (isempty(obj.Grid2))
pos = [grid.cells(i).condition_text_x grid.cells(i).condition_text_y grid.cells(i).condition_text_width grid.cells(i).condition_text_height];
else
pos = [grid.cells(i).condition_text_x+grid.cells(i).condition_text_width*obj.Grid2.max_width(1) figpos(4)-obj.header_height-grid.cells(i).condition_text_y-grid.cells(i).condition_text_height grid.cells(i).condition_text_width grid.cells(i).condition_text_height];
end
% set the x coordinate of the cell
pos(1) = pos(1) + (i-1)*grid.cells(i).condition_text_width + grid.cells(i).condition_text_offset + pb_space;
% if the edit box does not exist create it, if it does
% adjust it's position.
if (isempty(grid.cells(i).cond) || load == 1)
grid.cells(i).cond = obj.create_std_text(obj.fig,pos);
if (load == 1)
set(grid.cells(i).cond,'String',grid.cells(i).cond_text);
end
else
grid.cells(i).set_pos(pos);
end
end
% if we are in edit mode, draw the new and delete buttons at
% the right of the last cell
if( obj.edit == 1)
pos(1) = pos(1) + pos(3);
pos(2) = pos(2) + 20;
pos(4) = 20;
pos(3) = 60;
grid.set_pb(obj.fig,pos);
pos(2) = pos(2) - 20;
grid.set_delete_pb(obj.fig,pos);
set(grid.delete_cell_pb,'userdata',obj);
set(grid.new_cell_pb,'userdata',obj);
else
delete(grid.new_cell_pb)
grid.new_cell_pb = [];
delete(grid.delete_cell_pb)
grid.delete_cell_pb = [];
end
if obj.edit ==1 || load == 1
fig_pos = get(obj.fig,'position')
if(pos(1)+pos(3)>fig_pos(3))
fig_pos(3) = pos(1)+pos(3)
set(obj.fig,'position',fig_pos);
elseif (pos(1) + pos(3)<obj.fig_width)
fig_pos(3) = obj.fig_width
set(obj.fig,'position',fig_pos);
elseif (pos(1) + pos(3)<fig_pos(3) && pos(1) +pos(3) >obj.fig_width)
fig_pos(3) = pos(1)+pos(3)
set(obj.fig,'position',fig_pos);
end
end
end
%% draw_grid0
% function will draw the output grid onto the figure
% inputs:
% obj:GUI - current GUI object
% grid:Grid - grid to be drawn, should be grid on left.
% load:boolean - 0 if grid is being refreshed, 1 if grid is being
% loaded for the firs time.
% outputs;
% none
function [] = draw_grid0(obj,grid,load)
% ensure that the results grid is up to date.
grid.refresh();
for i=1:size(grid.Cells,2)
% get the x coordinate from the associated top grid cell,
% get the y coordinate from the associated right grid cell.
pos1 = grid.Cells(i).Cell1.get_pos;
pos2 = grid.Cells(i).Cell2.get_pos;
pos = [0 0 0 0];
pos(1) = pos1(1);
pos(2) = pos2(2);
pos(3) = pos1(3);
pos(4) = pos2(4);
if isempty(grid.Cells(i).result) || load == 1
grid.Cells(i).result = obj.create_std_text(obj.fig,pos);
% if we are loading the cell, try to restore the text
% that was saved using save_results.
if load == 1
set(grid.Cells(i).result,'String',grid.Cells(i).result_text);
end
else
set(grid.Cells(i).result,'position',pos);
end
end
end
%% draw_allgrids
% function will call the draw methods for each of the 3 grids.
% inputs:
% obj:GUI - current GUI object
% load:boolean - 0 if grid is being refreshed, 1 if grid is being
% loaded for the firs time.
% outputs;
% none
function [] = draw_allgrids(obj,load)
obj.draw_grid2(obj.Grid2,load);
obj.draw_grid1(obj.Grid1,load);
obj.draw_grid0(obj.Grid0,load);
end
%% evaluate_counter
function [] = evaluate_counter(obj,counter)
problem = obj.evaluate_counter_grid(obj.Grid2, counter)
if(~problem)
obj.evaluate_counter_grid(obj.Grid1, counter)
end
end
%% evaluate_counter_grid
% counter has form 'x=0\ny=2'
function problem = evaluate_counter_grid(obj,grid,counter)
% split the list of inputs to get inputs seperatly
inputs = get(obj.function_inputs_control,'String');
inputs = regexp(inputs,',','split');
check_string = [];
% keep track of the number of condtitions that evaulate to true
true_conds = 0;
sub_problem = 0;
problem = 0;
empty_cell = 0;
% initialize inputs to zero
% functions are assumed to be total, so 0 is just for
% convienence
for i=1:size(inputs,2)
% set to zero
check_string = [check_string sprintf('%s=0;\n',char(inputs(i)))];
end
check_string = [check_string counter sprintf('\n')];
for i=1:size(grid.cells,2)
condition_string = get(grid.cells(i).cond,'string');
if(~isempty(condition_string))
eval([check_string 'result =(' char(condition_string) ')'])
if(result == 0)
grid.cells(i).flag_cell(1);
else
true_conds = true_conds + 1;
grid.cells(i).flag_cell(2);
end
else
empty_cell = 1;
end
end
if (true_conds == 1)
for i=1:size(grid.cells,2)
condition_string = get(grid.cells(i).cond,'string');
if(~isempty(condition_string))
eval([check_string 'result =(' char(condition_string) ')'])
if(result == 0)
grid.cells(i).flag_cell(1);
else
if (~isempty(grid.cells(i).subgrid))
sub_problem = obj.evaluate_counter_grid(grid.cells(i).subgrid,counter);
end
grid.cells(i).flag_cell(2);
end
else
empty_cell = 1;
end
end
end
if (true_conds ~= 1 || sub_problem == 1)
problem = 1
end
if (empty_cell)
problem = 0
end
end
%% create_std_text
% function will create an edit text box used for conditons and
% results. we want these to be consistent so its easier for it to
% be in one function.
% inputs:
% obj:GUI - current GUI object
% Parent:double - handle to parent figure
% position:[double double double double] - position to place edit
% box in.
% outputs;
% control:double - handle pointing to newly created uicontrol
function control = create_std_text(obj, Parent, position)
control = uicontrol('style','edit',...
'Parent',Parent,...
'units','pix',...
'position',position,...
'min',0,'max',1,... % This is the key to multiline edits.
'string',{''},...
'Max',2.0,...
'Clipping','on',...
'fontweight','bold',...
'BackgroundColor',[1 1 1],...
'horizontalalign','center',...
'fontsize',11);
end
end
end